Heads up! To view this whole video, sign in with your Courses account or enroll in your free 7-day trial. Sign In Enroll
Well done!
You have completed Designing Interactions!
You have completed Designing Interactions!
Preview
Now we'll delve into micro-interactions, which are tiny interactions that can make a big impact on the user experience.
New Terms:
- Microinteractions: contained product moments that revolve around a single use case
Parts of a micro-interaction
- trigger
- rules
- feedback
- loops or modes
Related Discussions
Have questions about this video? Start a discussion with the community and Treehouse staff.
Sign upRelated Discussions
Have questions about this video? Start a discussion with the community and Treehouse staff.
Sign up
author of Designing Interface Animation.
0:00
Microinteractions are contained
product moments, but
0:02
revolve around a single use case.
0:06
Microinteractions can be
used to immediately show
0:09
the outcome of a user's action.
0:12
This gives the user
the feeling of full control,
0:14
as they can directly manipulate the UI and
expect a response.
0:17
This tight feedback loop builds trust and
empowers the user.
0:23
For example, when you upload a file,
0:27
You need to sign up for Treehouse in order to download course files.
Sign upYou need to sign up for Treehouse in order to set up Workspace
Sign up