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JavaScript Object-Oriented JavaScript: Challenge Adding the Game Logic Build the switchPlayers() Method

=== true ? false : true;

can somebody refresh me of what this syntax actually does? === true ? false : true;

Also I tried to iterate with a normal forloop

What (let player of this.players) actually do? More precisely it's just saying iterate the amount of arrays of this.players?

The syntax you have posted is called a Ternary Operator. For more information about it look at the Mozilla docs linked on the next line. https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Conditional_Operator

condition ? exprT : exprF 

It tests a condition then returns two different outcomes whether the condition is true or false. For example let's say I have a variable x and want to return something different depending on the value of x.

if (x == 20) ? 'Yes' : 'No'

When x holds the value 20, the operator returns the string 'Yes', otherwise it returns 'No.

Ternary operators are a shorter and more efficient way of running a traditional 'if' statement.

anmo20
anmo20
6,470 Points

I don't understand why they are asking to iterate at all. It's only 2 values. I figured an IF statement would work just fine.

I would just use an IF statement like this:

switchPlayers () {
    if (this.players[0].active === true) {
        this.players[0].active = false;
        this.players[1].active = true;
    } else {
        this.players[0].active = true;
        this.players[1].active = false;
    }
}

2 Answers

Steven Parker
Steven Parker
231,271 Points

Andrew's already explained the ternary operator, but if you want more details, here's a link to the MDN page on Conditional Operator.

But this particular one is inverting a boolean, which can be done much more concisely:

// these three expressions are equivalent:
someval === true ? false : true  // inverts a boolean
soveval ? false : true           // but you never need to compare to "true"
!someval                         // and the "not" operator is designed for this

And "for (let player of this.players)" is a loop that will go through the iterable in this.players assigning "player" with the contents of one of the elements in each iteration. For more details on that, here's the MDN page on "for...of".

wildgoosestudent
wildgoosestudent
11,274 Points

These were the two options I cam up with after a bit of research. Both work, but I think the ternary (option 2) is a bit more readable.

I call switchPlayers() at the end of the playToken() method and then added in some console.log()s so that I can see what it actually happening.

switchPlayers() {
    for (let player of this.players) {
      console.log(player);
      player.active = !player.active;
      player.active = player.active? false : true;
      console.log(player);
    }
  }