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Start your free trialJoe Mackey
20,418 PointsAlright! Now I need you to add a new property called doubles. It should return True if both of the dice have the same va
Adding new property "Doubles" Wanting to return True if doubles are rolled. Am I getting close or have I veered off the track again?
from dice import D6
class Hand(list):
def __init__(self, size=0, die_class=None, *args, **kwargs):
if not die_class:
raise ValueError("You must provide a die class")
super().__init__()
for _ in range(size):
self.append(die_class())
self.sort()
def _by_value(self, value):
dice = []
for die in self:
if die == value:
dice.append(die)
return dice
class CapitalismHand(Hand):
def __init__(self):
super().__init__(size = 2, die_class = D6)
@property # I think my mistake is in here, just not sure what I am doing wrong
def doubles(self):
for num in self._sets.values():
if num > 1:
return True
return False # if the loop does not return True allows method to exit gracefully
@property
def ones(self):
return self._by_value(1)
@property
def twos(self):
return self._by_value(2)
@property
def threes(self):
return self._by_value(3)
@property
def fours(self):
return self._by_value(4)
@property
def fives(self):
return self._by_value(5)
@property
def sixes(self):
return self._by_value(6)
@property
def _sets(self):
return {
1: len(self.ones),
2: len(self.twos),
3: len(self.threes),
4: len(self.fours),
5: len(self.fives),
6: len(self.sixes)
}
3 Answers
Steven Parker
231,261 PointsIt looks like you just have some indentation issues. The "def" should line up with "@property" above it, and the final "return" needs to line up with the "def".
Brian Smith
4,957 Pointsfrom dice import D6
class Hand(list):
def __init__(self, size=0, die_class=None, *args, **kwargs):
if not die_class:
raise ValueError("You must provide a die class")
super().__init__()
for _ in range(size):
self.append(die_class())
self.sort()
def _by_value(self, value):
dice = []
for die in self:
if die == value:
dice.append(die)
return dice
class CapitalismHand(Hand):
def __init__(self, *args, **kwargs):
super().__init__(size=2, die_class=D6, *args, **kwargs)
@property
def doubles(self):
return self[0] == self[1]
@property
def ones(self):
return self._by_value(1)
@property
def twos(self):
return self._by_value(2)
@property
def threes(self):
return self._by_value(3)
@property
def fours(self):
return self._by_value(4)
@property
def fives(self):
return self._by_value(5)
@property
def sixes(self):
return self._by_value(6)
@property
def _sets(self):
return {
1: len(self.ones),
2: len(self.twos),
3: len(self.threes),
4: len(self.fours),
5: len(self.fives),
6: len(self.sixes)
}
David Capella
4,126 PointsYou already set self
as two D6, so you only have to compare yourself twice, [0]
and [1]
. Such as:
def doubles(self):
return self[0] == self[1]
If they match it will equal True
and return it. If they do not match it will equal False
and return that.
Taig Mac Carthy
8,139 PointsTaig Mac Carthy
8,139 PointsLegend