Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialRichard Clarke
11,945 PointsAny feedback on my attempt would be great. Not sure If it would work or how I could improve upon it. (inside board.js)
win() { console.log('win') } checkWin() { const spaces = this.spaces const cols = this.cols const rows = this.rows
for (let col of spaces) {
for (let focus of col) {
let x = focus.x
let y = focus.y
// horizontal check
if ( x + 3 < cols ) {
for (let i = 1; i < 4; i++) {
let trueArray = []
let spacecheck= spaces.find(space => x === x+i && space.y === y)
if (focus.owner === spacecheck.owner) {
trueArray.push('T')
}
if (trueArray.length === 3) { this.win() }
}
}
// verticle check
if ( y + 3 < rows ) {
for (let i = 1; i < 4; i++) {
let trueArray = []
let spacecheck= spaces.find(space => space.x === x && space.y === y+i )
if (focus.owner === spacecheck.owner) {
trueArray.push('T')
}
if (trueArray.length === 3) { this.win() }
}
}
// diagonal down-right check
if ( x + 3 < cols && y + 3 < rows) {
for (let i = 1; i < 4; i++) {
let trueArray = []
let spacecheck= spaces.find(space => space.x === x+i && space.y === y+i)
if (focus.owner === spacecheck.owner) {
trueArray.push('T')
}
if (trueArray.length === 3) { this.win() }
}
}
// diagonal down-left check
if ( x >= 0 && y >= 0) {
for (let i = -1; i > -4; i -= 1) {
let trueArray = []
let spacecheck= spaces.find(space => space.x === x+i && space.y === y+i)
if (focus.owner === spacecheck.owner) {
trueArray.push('T')
}
if (trueArray.length === 3) { this.win() }
}
}
}
}
}