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Start your free trialEligio Esis
2,302 PointsCreate a variable named item and assign it an instance of Expense (remember to use the initializer with the description
What's the correct answer for this one? Thanks.
struct Expense {
var description: String
var amount: Double = 0.0
init (description: String) {
self.description = description
}
// add the calculateTaxes method here
func calculateTaxes(percentage: Double) -> Double
{
return (self.amount * (percentage/100))
}
// it should accept only one parameter named 'percentage' of type Double
}
Eligio Esis
2,302 PointsIt's the 3rd task.
1 Answer
Stone Preston
42,016 Pointstask 3 asks you to create a variable named item and assign it an instance of Expense. creating an instance involves calling the init method for the struct. init methods are typically called like so:
Structname()
many initializers also take parameters. the init method for Expense takes one parameter, a description. remember that all initializer parameters have external parameter names that must be provided when called.
to assign a variable an instance of expense we call the init method:
var item = Expense(description: "some description of the expense")
then you need to assign the amount property of that instance a value of 100. to access properties of instances you use dot syntax:
instanceName.propertyName
so to assign the amount property of our item instance a value of 100 you would use:
item.amount = 100
make sure you place your code outside of the struct:
struct Expense {
var description: String
var amount: Double = 0.0
init (description: String) {
self.description = description
}
// add the calculateTaxes method here
// it should accept only one parameter named 'percentage' of type Double
func calculateTaxes(percentage: Double) -> Double
{
return (self.amount * (percentage/100))
}
}
var item = Expense(description: "some description of the expense")
item.amount = 100
Stone Preston
42,016 PointsStone Preston
42,016 Pointswhat task are you on and what all have you tried