Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialOprea Mihai
5,592 Pointsdice roll
Can you help me? I'm out of ideeas and I tried a lot of things. I don't get it to work not even in my PyCharm. thank you !
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
from dice import D20
class Hand(list):
def __init__(self):
super().__init__(size=2,die_class=D6)
def roll(self,size,die_class):
for _ in range(size): # aici creem obiectele importate din clasa de D6(zarurile)
self.append(die_class())
self.sort()
def _by_value(self,value):
dice=[]
for die in self:
if die == value:
dice.append(die)
return dice
@property
def total(self):
return sum(self)
1 Answer
Steven Parker
231,248 PointsHere's a few hints:
- you may not need to override
__init__
- you should also not need a
_by_value
method - the roll method does need a size argument, but it should not require any other argument(s)
- the roll method will be used to create instances, so it might help to make it a class method
- you won't need to sort anything
Oprea Mihai
5,592 PointsOprea Mihai
5,592 PointsI mean the hands.py