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Start your free trialCross Ender
9,567 PointsI just can't figure this out, either.
Trying to get the CapitilismHand.reroll() class method to work, but it won't. Please, I really want to finish this course, and not being able to figure out the last possible moment feels like torture.
from dice import D6
class Hand(list):
def __init__(self, size=0, die_class=None, *args, **kwargs):
if not die_class:
raise ValueError("You must provide a die class")
super().__init__()
for _ in range(size):
self.append(die_class())
self.sort()
def _by_value(self, value):
dice = []
for die in self:
if die == value:
dice.append(die)
return dice
class CapitalismHand(Hand):
def __init__(self):
super().__init__(size=2, die_class=D6)
@property
def ones(self):
return self._by_value(1)
@property
def twos(self):
return self._by_value(2)
@property
def threes(self):
return self._by_value(3)
@property
def fours(self):
return self._by_value(4)
@property
def fives(self):
return self._by_value(5)
@property
def sixes(self):
return self._by_value(6)
@property
def _sets(self):
return {
1: len(self.ones),
2: len(self.twos),
3: len(self.threes),
4: len(self.fours),
5: len(self.fives),
6: len(self.sixes)
}
@property
def doubles(self):
double = False
for dicty in self._sets.items():
if dicty[1] == 2:
double = True
return double
@classmethod
def reroll(cls, size, die_class):
hand = []
for _ in range(size):
hand.append(die_class)
return cls(hand)
3 Answers
James Shi
8,942 PointsA class method's first argument is the class the method belongs to. In this case, cls is CapitalismHand, not Hand. The reroll method should return a new instance of the CapitalismHand class, so it doesn't need any arguments.
@classmethod
def reroll(cls):
return cls()
David Welsh
9,298 PointsI had a lot of issues on this as well, and was directed to this stack overflow answer which broke it down for me. At first I thought, nah, no way it's that easy. Just don't overcomplicate it. https://stackoverflow.com/questions/13260557/create-new-class-instance-from-class-method
Matthew Earlywine
3,508 PointsWhy is this not passing the challenge? '''Python from dice import D6
class Hand(list): def init(self, size=0, die_class=None, *args, **kwargs): if not die_class: raise ValueError("You must provide a die class") super().init()
for _ in range(size):
self.append(die_class())
self.sort()
def _by_value(self, value):
dice = []
for die in self:
if die == value:
dice.append(die)
return dice
class CapitalismHand(Hand): def init(self, *args, **kwargs): super().init(size=2, die_class=D6, *args, **kwargs)
@property
def doubles(self):
if self[0] == self[1]:
return True
@classmetod
def reroll(cls):
return (cls)
@property
def ones(self):
return self._by_value(1)
@property
def twos(self):
return self._by_value(2)
@property
def threes(self):
return self._by_value(3)
@property
def fours(self):
return self._by_value(4)
@property
def fives(self):
return self._by_value(5)
@property
def sixes(self):
return self._by_value(6)
@property
def _sets(self):
return {
1: len(self.ones),
2: len(self.twos),
3: len(self.threes),
4: len(self.fours),
5: len(self.fives),
6: len(self.sixes)
}
'''
Steven Hender
5,830 PointsThe above code has a typo on the "@classmetod" line It should be "@classmethod" Note the missing "h"