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Ava Jones
10,767 Pointsline 19 used_locations.append(random_location) Syntax Error
from cards import Card
import random
class Game:
def __init__(self):
self.size = 4
self.card_options = ["Goat", "Maid", "Toad", "Tape", "Hill", "Farm", "Frog", "Girl"]
self.columns = ["A", "B", "C", "D"]
self.cards = []
self.locations = []
for column in self.columns:
for num in range(1, self.size + 1):
print(f'{column}{num}')
def set_cards(self):
used_locations = []
for word in self.card_options:
for i in range(2):
available_locations = set(self.locations) - set(self.used_locations)
random_location = random.choice(list(available_locations)
used_locations.append(random_location)
card = Card(word, random_location)
self.cards.append(card)
if __name__ == '__main__':
game = Game()
game.set_cards()
for card in game.cards:
print(card)
[MOD: added ```python formatting -cf]
3 Answers
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Chris Freeman
Treehouse Moderator 68,460 PointsHey Ava Jones , there is a simple typo: a missing close paren on the previous line 18.
Post back if you need more help. Good luck!!!
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Ava Jones
10,767 Pointslike that?
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Chris Freeman
Treehouse Moderator 68,460 PointsSorry. Like what?
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Ava Jones
10,767 PointsNever mind I will just start over thank you though
Ava Jones
10,767 PointsAva Jones
10,767 PointsNow it is saying that Game has no attribute used_locations
Chris Freeman
Treehouse Moderator 68,460 PointsChris Freeman
Treehouse Moderator 68,460 PointsHi! In the assignment to
available_locations
there is a reference to the non-existing attributeself.used_locations
. I think you meant the local variableused_locations
(without theself.
prefix)Ava Jones
10,767 PointsAva Jones
10,767 PointsI am getting an error saying available_locations = set(self.locations) - set(self.used_locations) again game has no attribute used_locations
Ava Jones
10,767 PointsAva Jones
10,767 Pointsand my
if __name__ == '__main__'
is glowing red but only the if is glowingChris Freeman
Treehouse Moderator 68,460 PointsChris Freeman
Treehouse Moderator 68,460 PointsOne change at a time. Change