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Python Object-Oriented Python Dice Roller Project Breakdown

What's wrong with the console?

Here's my code:

import random


class Die:
    def __init__(self, sides=2, value=0):
        if not sides >= 2:
            raise ValueError("Must have at least 2 sides")
        if not isinstance(sides, int):
            raise ValueError("Must be a whole number")
        self.value = value or random.randint = sides(1, sides)

I got this error:

treehouse:~/workspace/yatzy$ python                                                                                                                                                                              
Python 3.6.4 (default, Nov 19 2019, 17:12:46)                                                                                                                                                                    
[GCC 5.4.0 20160609] on linux                                                                                                                                                                                    
Type "help", "copyright", "credits" or "license" for more information.                                                                                                                                           
>>> from dice import Die                                                                                                                                                                                         
Traceback (most recent call last):                                                                                                                                                                               
  File "<stdin>", line 1, in <module>                                                                                                                                                                            
  File "/home/treehouse/workspace/yatzy/dice.py", line 11                                                                                                                                                        
    self.value = value or random.randint = sides(1, sides)                                                                                                                                                       
                ^                                                                                                                                                                                                
SyntaxError: can't assign to operator    

3 Answers

Brandon White
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Brandon White
Full Stack JavaScript Techdegree Graduate 35,771 Points

Hi Aizah,

Two things. The first is, the error is being caused by this line of code: self.value = value or random.randint = sides(1, sides)

Specifically, the issue is with the random.randint = sides(1, sides).

If you can explain what it is you’re trying to do with that particular part of the code, perhaps I can offer advice.

The second thing is this. You’ve set value to have a default value of 0, and so the second part of that statement (the part starting with or) will never be executed, because value will ALWAYS be defined. So right now, the code starting with or does nothing.

You should be able to simply delete it, and that error should go away. But if you’ve written that code to serve a purpose, like I said previously, let me know what it is you’re trying to do and perhaps I’ll be able to steer you in the right direction.

Thank you so much!!!

I used that code to follow along with the video above and it serves the purpose of pulling out a random integer between 1 and the selected number of sides

Brandon White
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.a{fill-rule:evenodd;}techdegree seal-36
Brandon White
Full Stack JavaScript Techdegree Graduate 35,771 Points

OK. First of all, my apologies. I said that the second expression in the or statement would never run because value already had a default value. I now realize that because 0 is a falsy value, 0 will be overridden if the second expression in the or statement evaluates as truthy.

That was new info for me (as I’ve tended to use if statements or ternary statements to check if an argument was passed in).

That said, the reason you’re receiving an error for the way you’ve currently written the or statement is because the second expression in the or statement attempts to store a tuple into random.randint as if it were a variable. But you’re already assigning the expression on the right side of the first = operator to self.value.

random.randint is a method (which is another name for a function that belongs to an object), and 1, and sides are meant to be passed into the method as arguments. If you go back and look at Kenneth’s code he’s not setting random.randint to be equal to (1, sides), he’s invoking random.randint like so: random.randint(1, sides)

Does this make sense? If not, let me know and I’ll try again.